Graphics Engineerleaficon


Monomi Park is seeking a talented Graphics Engineer to join our team.

We’re looking for a Graphics Engineer to join development of our hit game, Slime Rancher, as well as the exciting games we cook up in the future. Candidates should be well-versed in software engineering practices, programming, debugging and optimization.

As Graphics Engineer, you will collaborate closely with our artists and engineers to create and develop visual content for our flagship game, Slime Rancher and potential future releases. You should be passionate about writing high-performance code using cutting-edge real time rendering systems. You should possess an independent mindset with ownership over the rendering pipeline, as well as excellent interpersonal skills in order to collaborate within our growing but close-knit team.

The position will be expected to perform the following at Monomi Park:

  • Play our games and understand them intimately.
  • Design and implement new visual features in real-time rendering
  • Design, implement, and iterate on development tools for artists
  • Collaborate with artists, designers and other engineers to develop and refine key systems
  • Manage performance profiling and optimization tasks and provide guidance to the art and design teams regarding performance costs.
  • Evaluate and support the creation of custom shaders for in-game special effects
  • Provide support and assistance in the implementation of compute shader-based solutions for various in-game systems
  • Write robust and easy to maintain code for multiple projects at once
  • Identify and resolve pipeline issues and discover opportunities for improvement
  • Work with the QA team to debug and resolve graphical issues over a range of recent consoles

Candidates should have the following qualities:

  • Bachelor’s degree in Computer Science, Computer Graphics, Computer Engineering, or related field
  • 5+ years of relevant experience
  • Strong 3D math skills and the understanding of 3D game engine design and various rendering techniques
  • Experience with deferred rendering pipelines
  • Experience with performance profiling and optimization
  • Excellent interpersonal skills and comfortable working in a highly collaborative environment
  • Self-motivated under limited supervision

Bonus Skills:

  • Experience with the C# programming language
  • Experience developing with Unity
  • Experience working with Unity's HDRP and SRP
  • Experience working with compute shaders and GPU processing jobs

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Graphics Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


Senior Game Engineerleaficon


Monomi Park is seeking a talented Senior Game Engineer to join our team!

We’re looking for a Senior Game Engineer to join development of Slime Rancher. Candidates should also be well-versed in software engineering practices, programming, debugging, optimization, and have a spirit to pursue creating original experiences.

Candidates should have the following qualities:

  • B.S. in Software Engineering, Computer Science, Computer Game Development, or related discipline.
  • 5+ years of professional experience in programming/software engineering.
  • Robust C# development and optimization skills.
  • The ability to collaborate within multidisciplinary teams.
  • Experience with modern software engineering tools such as source control systems.
  • Experience with modern game platforms (PC, Mac, Xbox One, PS4, Switch)

Bonus qualities we also value:

  • Experience with build pipelines and related tools, such as Jenkins.
  • Experience with networking, graphics, or physics systems.
  • Experience with game engines, such as Unity or Unreal.

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Ensure our games work properly on a wide variety of platforms.
  • Implement new game features in conjunction with designers and artists.
  • Debug and optimize game logic to improve existing game features and performance.
  • Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Senior Game Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


Game Engineerleaficon


Monomi Park is seeking talented Game Engineers to join our team!

We’re looking for Game Engineers to join development of an unannounced project. Candidates should also be well-versed in software engineering practices, programming, debugging, optimization, and a spirit to pursue creating original experiences.

Candidates should have the following qualities:

  • B.S. in Software Engineering, Computer Science, Computer Game Development, or related discipline.
  • 3+ years of professional experience in programming/software engineering.
  • Robust C# development and optimization skills.
  • The ability to collaborate within multidisciplinary teams.
  • Experience with modern software engineering tools such as source control systems.

Bonus qualities we also value:

  • Experience with networking, graphics, or physics systems.
  • Experience with modern game platforms (PC, Mac, Xbox One, PS4, Switch)
  • Experience with game engines, such as Unity or Unreal.

The position will be expected to perform the following at Monomi Park:

  • Play our awesome games and understand them intimately!
  • Implement new game features in conjunction with designers and artists.
  • Debug and optimize game logic to improve existing game features and performance.
  • Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Game Engineer Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.


Production Directorleaficon


Monomi Park is seeking a talented Production Director to join our team!

We’re looking for a Production Director to oversee the creation and ongoing management of the development schedule and team resources to ensure that releases, features, and other game elements are completed on time and with a high degree of execution. Candidates must also be able to directly lead and mentor other producers within the company.

Candidates should have the following qualities:

  • 6+ years of associated experience (game production/ design / product management).
  • 2+ shipped game titles, preferably top-tier console or PC games through multiple cycles in a Production role.
  • Comprehensive understanding of game development, from concept through post-launch environment.
  • Results-oriented, with exceptional analytical and problem-solving skills, ability to motivate team members and provide clear direction.
  • Strong understanding of KPIs and up to date knowledge of market trends.
  • Strong communication and leadership skills, highly organized and self-directed. Exceptional attention to detail and follow through.
  • Proficient with JIRA, Confluence and other project management tools.
  • Strong verbal, written, and visual information skills.

The position will be expected to perform the following at Monomi Park:

  • Oversee the creation, maintenance, and execution of the production schedule for two major projects in different stages of development.
  • Maintain awareness of the overall vision for two major projects and be able to communicate this vision effectively.
  • Collaborate with department and team leads to create release roadmaps, including milestone breakdowns and individual sprints.
  • Create and maintain channels of communication across teams to keep members informed of project status, goals, priorities, deadlines, and other important information.
  • Strategize and build relationships with stakeholders and get consensus around development priorities at all given stages of the project's lifecycle.
  • Identify high-level risks in production’s critical paths.
  • Conduct regular meetings and maintain shared documentation to facilitate clearcommunication and stakeholder visibility into project status at all times.
  • Assist with resource planning (internal and external) to ensure production schedules are met. Provide informed input to guide and determine schedule-related assessments.
  • Assist with driving day-to-day tasks and delegation.
  • Work with teams to identify and promote visibility of task dependencies.
  • Work with internal and external teams to improve development processes and implement best practices.
  • Manage production team members across the studio, including serving as a mentor and providing guidance and skill improvement resources.
  • Provide help with hiring, personnel reviews and other HR initiatives.

How to Apply:

Send an email to jobs@monomipark.com with the subject line 'Production Director Applicant: YOUR NAME' and if you have one, include a url to your portfolio in the body of the email. If attaching a resume, please format as a pdf or else include a link to your web resume. And just to make sure you’re paying attention, please include what game you’re currently playing in your cover letter.

We’ll be in touch if we feel your experience is a match for this position.